AI Insights · Timothy · January 2022
Performance of Top 5 Tabletop Board Games on Android in Saudi Arabia in Q4 2021
In Q4 2021, the top 5 tabletop board games on Android in Saudi Arabia saw varied performance, with notable trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 tabletop board games on Android in Saudi Arabia demonstrated interesting trends in weekly downloads, revenue, and active users. Here's a detailed look into their performance.
Yalla Ludo - Ludo&Domino from Aviva Sun maintained a consistent weekly revenue, peaking at approximately $167.7K in the final week of December. Weekly downloads fluctuated, starting at 20.2K in late September and peaking at 26.3K in mid-October, before settling at 22.8K by the end of December. Weekly active users saw a decline from 274.9K in late September to a low of 206.8K in early December, then slightly rebounding to 232.8K by the end of the year.
TopTop: Games&Chat by Social Game Lab experienced a downward trend in weekly revenue, starting at $39.1K in late September and ending at $29.4K in the final week of December. Weekly downloads saw a peak of 7.1K in mid-November but generally hovered around 4-6K. Active users started at 45.3K and showed a gradual decline to 36.3K by the end of December.
Ludo STAR: Online Dice Game from Gameberry Labs had a stable weekly revenue, peaking at $25.3K in late October. Weekly downloads remained relatively consistent, ranging from 24K to 31K. Active users increased slightly from 255.7K in late September to 277.9K by the end of December.
Carrom Pool: Disc Game by Miniclip.com saw modest weekly revenue, peaking at $3.5K in early November. Weekly downloads were stable, ranging between 17K and 25.7K. Active users fluctuated slightly, starting at 243.3K in late September and ending at 235K in the last week of December.
Ludo Titan, another title from Gameberry Labs, had lower revenue compared to its peers, with a peak of $1.7K in late September. Downloads were relatively low, peaking at 1.6K in mid-December. Active users declined from 219.9K in late September to 189.2K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.